Nude Models by architect Nuru Karim displayed at Mumbai
Priyasri Art Gallery hosts the results of the architect's research into natural systems using advanced technology and processes
Nude Models, a series of design research objects exploring systems in nature deploying advanced methods in design, computation and fabrication governed by bottom-up design processes, is on display at Priyasri Art Gallery in Worli, Mumbai. The collection is the result of architect Nuru Karim’s untiring experimentation. Striving towards innovation is the central pedagogical and cultural agenda of the art/architectural studio Nudes, founded by Karim – which operates within the realm of cross-disciplinary cultures of public-art, architecture-urbanism and design optimisation powered by digital “making” tools addressing larger social, cultural and environmental networks.
According to Karim, these spaces test and titillate the sensory modes of human perception, thereby orchestrating avenues for discovery, surprise, provocation, rebellion and colloquy. The “models” argue for new forms of interaction between humans and three-dimensional space produced by continuous streams of dynamic real-time information and data flow. Models are stripped bare to reveal spatial textures trapped in the invisible realm of code.
Nude Models explores systems in nature/biomimetics, evolutionary computational design and digital fabrication processes, which encourages the human body to explore space and time through a series of scales and physical constructs. These spaces test and titillate the sensory modes of human perception and experience, thereby orchestrating avenues for discovery, surprise, provocation, rebellion and dialogue.
The “models” argue for new forms of interaction between humans and three-dimensional space triggered by design systems inherent in nature. These investigations range from exploring sine geometries inherent in ocean waves, topological mathematical surfaces and pattern formations in nature.
These models/prototypes operate at varied scales and constructs ranging from skins, sculpture and spatial installations, and are conscious of the human gaze set upon them – thereby encouraging interaction and dialogue at a variety of scales. The models focus on the production of “art” as design research in the realm of object making, sculpture, public-art, installations, site-context, space, performance and sound powered by the digital.
Nude models are stripped bare to reveal the true nature of “code” and “production” processes that invites the viewer to cast their gaze on spatial hierarchies that blur traditional boundaries between art, sculpture, installation-art and architecture.